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Changelog

Updated November 12, 2026

What changed in each RootMC release, from the first build on November 8 to release 48 on November 12, 2026. All times are Hawaii time (HST).

Releases 25 to 48

ReleaseDate (HST)What changedStatus today
48Nov 12, 04:50Staff tools. /reportclose accepts the short 8-character id, /reports has pages and shows each case's age, and viewing and closing reports are recorded in the audit log. Fixed a bug that could stop staff changing another player's game mode. God mode now ends when a player leaves.Confirmed QA SA1
47Nov 12, 04:31Waypoints and notes. Rename and search, a limit of 100 each per player, short note previews, and distance and direction on waypoint lines. Still in game only, with no teleporting.Confirmed QA WN1
46Nov 12, 04:15Command guard. Retired, unapproved and on-hold old commands are refused, and Minecraft's own server commands are never replaced. Confirmed RootMC runs on its own with no plugin bridges.Confirmed QA CS1, XB1
45Nov 12, 03:44Player info. Easier-to-read /list, /near no longer lists yourself, /seen shows HST time and how long ago, /compass, and server speed on /ping.Confirmed QA PI1
44Nov 12, 03:22Guides and cosmetics. The /potions brewing guide, and cosmetic mob heads (off by default).Confirmed /potions, Off by default heads. QA GD1
43Nov 12, 02:50Announcements and the world border. Rotating announcements you can turn off with /announcer off (off by default), and a staff world border tool that does a dry run first and won't strand online players.Off by default announcements, Confirmed border. QA OP1
42Nov 12, 02:31Vote tracking. /vote, staff /votes and a receiver for vote sites, all off by default. Rewards are locked off. Also fixed a day-sync problem on the very first day.Off by default QA VT1
41Nov 12, 02:13Root-Times. Day sync to the real clock, pause when empty and faster growth (all off by default), /times, a forward-only /timeset, and the join welcome.Confirmed welcome, Off by default the rest. QA TM1, TM2
40Nov 12, 01:26Chunk survey. Free /survey of the chunk you're in. The world seed is never shown.Confirmed QA SV1
39Nov 12, 01:20Clock. /clock with the Minecraft day, next dawn, uptime and server time, plus opt-in /timezone.Confirmed QA CK1
38Nov 12, 01:09Observatory. Counts dropped items in loaded chunks every 5 minutes. Staff /rootmc observatory items.Not complete QA O3
37Nov 12, 00:58Observatory. Containers are marked as placed or generated, scanned when their chunk loads, and only re-recorded when something changes.Not complete QA O2
36Nov 12, 00:48Observatory. Inventory records include the item on your cursor and what's inside shulker boxes and bundles, and are marked when you log off.Not complete QA O1
35Nov 12, 00:15Fix. Inventory clear is /clearinventory or /ci, so Minecraft's own /clear works again for staff.Confirmed QA U5
34Nov 12, 00:01Observatory. At most one inventory record per tick, and unopened loot chests aren't counted as empty.Not complete
33Nov 11, 23:58Utilities. /heal (2 gp), /feed (1 gp) and /repair (1 gp per item) with a quote and confirm, plus free /craft, /hat, /trash and inventory clear.Confirmed QA U1 to U5
32Nov 11, 23:54World census. The offline census reads the current Minecraft world format and counts only fully generated chunks.Not complete
31Nov 11, 23:46Fix. Diamond liquidity no longer counts sales that haven't finished.Confirmed QA D1
30Nov 11, 23:31Shops. Emerald listings are hidden from shop search.Off by default shops are off
29Nov 11, 23:26Diamond custody. Pending orders reserve their gp and stock, only plain diamonds trade, interrupted exchanges recover first, and staff can only add stock from real diamonds.Confirmed QA D1
28Nov 11, 22:58Fixes. The reserve donation quote shows the right confirm command, and /scanchests cancel replies.Confirmed
27Nov 11, 22:35Fixes. A clear reply when you use /c spawn with no claim area. Staff commands answer Permission denied. instead of looking unknown.Confirmed QA C0
26Nov 11, 21:57Random teleport. /rtp shows a warning first and waits for /rtp confirm within 30 seconds, landing 500 to 5,000 blocks from spawn in already generated land.Confirmed QA R1, R2
25Nov 11, 20:57Player access. Every player gets teleport requests, /back, /rtp, warps, chat and mail, reports, help, playtime, notes, waypoints and their own Ender Chest by default. /c spawn respects the combat tag and cooldown.Confirmed QA T1, C1, P8

Earlier history

November 11, 2026

  • Automatic AFK. AFK is automatic only, with one private notice. There's no /afk command.
  • Stats and economy views. A compact /stats with every block type and server-wide combat, and separate /economy, /reserve and page-by-page /totals.
  • Mint and display. /mint gold, /echest as another name for /ec, and gp shown with up to three decimals.
  • Waypoints show saved coordinates and never teleport.
  • Observatory foundations. Records of farming, collecting, gameplay actions, inventories, containers, playtime and economy totals.
  • World census tool for counting ores in a copy of the world.
  • Radio fixes. Clickable stream title and link, and fixes to announcement timing.
  • The owner's live acceptance checks began, with 11 of the first 16 passing that day.

November 10, 2026

  • Signed updates. A signed self-updater with a restart countdown, a backup of the previous version, and safe staging. The first automatic signed update and restart ran on the live server at 20:43 HST.
  • Radio. Now-playing announcements from the ML1 stream, with /radio on and /radio off.
  • Bond Vault. Bonds as items in a vault screen, with safe issuing, selling and recovery.
  • Economy sidebar (/sidebar) with the reserve, free reserve and diamond price, and diamond value and sell liquidity on /reserve and /diamond info.
  • Gold rules. Zombified piglins no longer drop gold, and placed gold is kept apart from natural gold.
  • Paged /help that only shows commands you can use, with tab completion.
  • Many player features: teleport requests with warmups and combat guards, mail and messaging, /list, /seen, /near, warps, random teleport, reports, playtime and AFK, /playtime top, /clock, /recipe, /rules, /motd, /suicide, renaming homes, waypoints, /paytoggle, /payall and /tpauto.
  • Staff tools: /whois, /realname, /invsee, /vanish, /gamemode, /fly, /god, /speed, /broadcast and /weather.
  • Rank foundations (still off).
  • Shop safety: journaled shop trades with recovery, still switched off.

November 9, 2026

  • Gameplay records. Ores, deaths and kills, /stats and server-wide stats.
  • One message system with consistent colors across every feature.
  • Chest shops and the player market built (switched off).
  • Database reliability checks.

November 8, 2026

  • First RootMC 2.0 build: moderation (kick, ban, mute and history) and the spawn drop for permanently banned players.
  • Support for a full database server alongside the built-in one.
  • Ownership: containers you place are recorded as yours.
  • Theme: neon colors matching the website, and short red Permission denied. messages.
  • Economy: exact gold balances, the ledger and /mint.
  • Claims: circle claims with area banks, trust and spawns, then the community chest, scans, the claims screen and wilderness fees.
  • Loans: reserve-funded personal loans, repaid from minting first.
  • Account linking built (still switched off).