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Wiki / Root-Times

Root-Times

In production · partly off by default

The in-game clock, your own time zone and the join welcome, plus day sync, pause-when-empty and faster growth that staff can switch on.

FeatureStatus
/clockConfirmed
/timezoneConfirmed
The join welcomeConfirmed
Day sync to the real clockOff by default
Pause when emptyOff by default
Faster growthOff by default
Staff /timeset and /timesConfirmed
/times on the websitePlanned
Bond and loan settlement on the Minecraft dayPlanned

/clock

Confirmed /clock shows:

  • Your world, the Minecraft day number and the in-game time (sunrise is 06:00), plus how long until the next dawn in real time.
  • Server time (Hawaii time, HST) and how long the server has been up.
  • Your local time, if you've set a time zone.

/timezone

Confirmed Set your time zone once and /clock and the join welcome show your local time too.

CommandWhat it does
/timezoneShows your time zone, if you've set one
/timezone <Region/City>Sets it, for example /timezone America/Los_Angeles or /timezone Europe/London
/timezone clearRemoves it

Use a Region/City name. Abbreviations like PST and fixed offsets like +02:00 aren't accepted, because they get daylight saving wrong. RootMC never guesses your time zone from your connection: nothing is stored until you choose one.

The join welcome

Confirmed A couple of seconds after you join, you get a short welcome:

  • First time on the server: **Welcome to RootMC, *name*! Type /help to see what you can do.**
  • After that: Welcome back, with your time played since tracking began and your active time.
  • Server time, and your own time if you've set a time zone.

Day sync to the real clock

Off by default When staff switch day sync on, each Minecraft day starts at local midnight in Hawaii time and days follow the real clock (20-minute days by default, the same as vanilla). Sleeping still works, but it can't skip the night, because the time always follows the real clock. Staff can't move the time with /timeset while day sync is on.

Pause when empty

Off by default When this is on, the day and night cycle stops while nobody is online and carries on when someone joins. It can't be combined with day sync.

Faster growth

Off by default When this is on, crops, saplings and grass grow faster (Minecraft's random tick speed, vanilla 3, up to 12). It applies to the same worlds as day sync, which by default is the main world only.

For staff

Planned