| Feature | Status |
|---|---|
/potions brewing guide | Confirmed |
/recipe <item> | Untested |
| Mob heads | Off by default |
/banner, /worth, /value | Planned |
| Player heads | Planned (not decided) |
Brewing guide: /potions
Confirmed /potions is a free, read-only guide to the 22 vanilla brews, 10 per page.
| Command | What it does |
|---|---|
/potions or /potions <page> | Lists brews: the base potion, the ingredient, and whether Redstone (longer) or Glowstone (stronger) works on it |
/potions search <text> | Finds brews by name or ingredient, for example /potions search speed or /potions search blaze |
It covers the base potions (Awkward, Mundane, Thick), every effect potion including the newer Wind Charging, Oozing, Weaving and Infestation, and the corrupted ones made with a Fermented Spider Eye (Weakness, Slowness, Harming, Invisibility).
Recipes: /recipe
Untested /recipe <item> lists up to 20 of the server's recipes that make that item, with the amount and recipe type. Use the Minecraft item ID, for example /recipe torch or /recipe crafting_table.
Mob heads
Off by default When staff switch mob heads on:
- Zombies, skeletons, creepers and piglins killed by a player have a small chance to drop their head.
- The default chance is 1%, plus 1% per Looting level on your weapon, capped at 10%.
- Mobs from spawners, trial spawners and spawn eggs never drop heads, so heads can't be farmed.
- Wither skeletons already drop skulls in vanilla, and RootMC doesn't double them. A charged-creeper kill that already dropped a head doesn't drop a second one.
- Player heads are never dropped.
Heads are cosmetic. They aren't worth gp and can't be exchanged.