| Part | Status |
|---|---|
/playtime, /playtime top | Confirmed |
Automatic AFK (no /afk command) | Confirmed |
/stats and every view | Confirmed |
/stats server (staff) | Confirmed |
/playtime <player> (staff) | Untested |
Rank track and /rank | Off by default |
| Rewards for playtime | Planned |
Playtime and AFK
RootMC keeps three clocks for you: online time, active time and AFK time. Online time is always active time plus AFK time.
- AFK is automatic. If you don't move or interact for 5 minutes, you're marked AFK. There's no
/afkcommand, and AFK can't be switched on or off by hand. - When the server marks you AFK, you get one private message: You are now AFK. Nobody else sees it, and it isn't announced in chat.
- Walk at least one block or interact with something and you're active again straight away. There's no message when you come back.
- Being teleported by the server doesn't count as activity.
- Active time stops counting while you're AFK. Your AFK time still counts as online time.
| Command | What it does |
|---|---|
/playtime | Shows your active, online and AFK minutes and whether you're AFK right now |
/playtime top | Shows the top 10 players by active time |
Ranks
Off by default A rank track you climb with active playtime is built, with eight ranks in order: Explorer, Wanderer, Settler, Pioneer, Citizen, Veteran, Elite and Champion. It's switched off, so /rank answers Rank track is not enabled. Once staff switch it on, /rank (or /rank status) shows your rank, /rank list lists the ranks and /rank info <rank> describes one. Ranks can't be bought. What each rank unlocks, and rank-based loan caps, haven't been decided. See Coming soon.
Stats: /stats
/stats gives you a short summary. Each detailed view shows one thing, so nothing is printed twice.
| Command | What it shows |
|---|---|
/stats | Blocks broken, ore blocks mined, diamonds dropped, and your deaths, PvP kills and mob kills |
/stats ores | Ore blocks mined by type, plus gold blocks broken |
/stats blocks [page N] | Every block you've broken, by block type (stone, dirt, logs, ores and so on), 10 per page |
/stats drops | Items your ore blocks dropped, such as raw copper or diamonds, and how many items you've picked up |
/stats diamonds | Diamond ore blocks mined next to diamonds dropped |
/stats deaths | How many times you've died |
/stats kills | Players and mobs you've killed |
/stats server | All-time server totals (staff) |
/stats server ores, /stats server blocks [page N] | Server-wide ore and block breakdowns (staff) |
What the numbers mean
- Blocks broken counts each block you break once, whatever it drops. A copper ore broken with Fortune counts as 1 block, even if it drops 2 raw copper.
- Ore blocks mined counts natural ore only. Ore that a player placed doesn't count again when it's mined.
- Drops are the items that came out of ore blocks. Picked up counts items you actually collected. These are separate from block counts.
- Block counting started when block tracking was added to the server.
/stats blocksshows the date tracking began. Older breaks aren't estimated or backfilled. - On
/stats server, Player deaths counts players only. All entity deaths includes every mob that died, including mobs that died without a player killing them.